Monday, August 31, 2009

About Wolfenstein Game Review


Video games aren't exactly very innovative sometimes as, when they find a theme they can exploit, developers usually try to run it dry then abuse it some more before migrating to the next “cash cow.” Such is the case with World War II titles, which have appeared ever since the invention of fairly complicated games. It seems that most shooter fans have shot more Nazis than all of the soldiers who participated in that historic conflict.

Among the franchises that made WWII their home is id Software's Wolfenstein. After achieving cult-like status thanks to various titles made for the PC, running on DOS and other older systems, the series is back with the simply titled Wolfenstein, which was released as a joint effort between multiple studios including id or Raven Software and published by Activision. Main character B.J. Blazkowicz is back once more in this game that acts as a sequel to Return to Castle Wolfenstein, and he needs to kill some more Nazi soldiers in order to stop their nefarious plans.

But while this title is one of the first to break the summer drought in terms of games, has it lost its shine after so many other iterations abused World War II? Has the big number of studios involved ruined the whole concoction or has B.J. reached his physical prime? Read on to see our review of Wolfenstein for the PC.

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